NEU
Holonomy
Here the ground is not ground at all: it is the surface of a die, and the geometry on it does not behave the way you expect. In Holonomy you hop across the faces of a non-Euclidean die, and the trick is that the path you take changes the way you come back. Walk a loop and you may return facing a different direction; that shift is holonomy, and it is the key to every puzzle. Watch how the faces turn and connect, plan your jumps, and find the route that finally leads out. Free to play in your browser.